Summer STEAM Program







Summer STEAM Program

Inspire Creativity With Fun Science • Technology • Engineering • Art • Math Projects

Everything you need to run a hands-on and creative electronics and coding program.

Summer Camp In A Box!

The Summer STEAM Program is designed for students in grades 3-8. With this program you can engage 12 students in six-creative electronics and coding activities. They will design and develop hands-on projects and complete challenges that encourage team building. This program will engage students to further explore the fields of computer science and engineering.

21st Century Competencies

Creative Thinking

Problem Solving


Essential STEAM Skills











Get A Head-Start On The School Year

The Summer STEAM Program introduces students to basic electronics and coding through creative materials. Projects are open-ended to allow students to be creative while exploring technology and building their hands-on making and coding skills.


Learning Outcomes By Activity

Summer STEAM Program includes 20 hours of instruction and activities. An additional 1-2 hours per project can be added if facilitators wish to cover the Next Generation Science Standards (NGSS) and Common Core State Standards (CCSS).


Learning Outcomes

STEAM Skills


Time: 2 hours

PaperCircuit Notebook Hack

-Apply technology to make an electronic circuit on paper

-Draw a circuit and describe how it works

-Write a letter

-Make observations about electricity in a circuit


Engineering Design



Time: 2 hours

Motorized Bot

-Use listening skills to follow directions in a group reading of a fairy tale

-Observe how an object made of a small set of pieces can be disassembled
and made into a new object

-Apply scientific ideas and work like scientists do

-Provide evidence that energy can be transferred


Robotic Tech

Engineering Design



Time: 4 hours

-In small teams, students will build a spaceship out of re-usable materials such as cardboard boxes and water bottles.

- Students will rocket their space craft across the room on a zipline.
- Students will need to apply both creativity and ingenuity to this project in order to keep the spaceship balanced on the zipline.


Engineering Design



Time: 2 hours

Game Show_400

-Plan and design a game show button console

-Participate in active learning and review game show questions

-Apply technology to creative art making

-Create a simple electronic circuit


Engineering Design



Time: 8 hours

-In small teams students will explore and learn to create with Scratch and Mozilla Webmaker tools.

-Using the Scratch visual programming language, students will collaborate to design and program a game and webpage for the final showcase.





Time: 2 hours

STEAM Friday

-Students will finish up their projects and play their classmates games in this arcade style culminating showcase



Engineering Design



Buy Now


Grades: 3-8
Skill level: Beginner-Intermediate
Time: 20-30 contact hours
Students: 12 (custom orders available)

Don't see the quantity you want or need to use a purchase order? Please email



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Delighted Customers

The Maker Mom

The Game Show Buzzer was easy to assemble and provided a quick lesson in creating a functional circuit. Packaging the buzzer into some kind of console was an optional activity that provided an opportunity for trouble-shooting and creativity.

Howard R.

KitHub makes it easy for parents, teachers, and students to connect concrete capabilities — making physical objects light up, make sounds, move, sense, react — with theories of how electrons move through circuits.

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